AI Insights · Timothy · April 2023
Top 5 Stickman Games on Android in Sweden - Q1 2023
Discover the performance trends of the top 5 Stickman games on Android in Sweden during the first quarter of 2023, focusing on weekly downloads, revenue, and active users.
In Q1 2023, the top 5 Stickman games on Android in Sweden showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Stick Hero: Tower Defense
Throughout Q1 2023, weekly downloads for this game fluctuated, starting at around 2.3K at the end of December and dipping to 646 by the end of January. However, it saw a resurgence towards the end of March, peaking at 1.2K. Revenue experienced modest ups and downs, with a peak of $6 in mid-January and $5 in early February. Active users followed a similar trend, starting at 4.1K at the end of December and dipping to 2.1K by late January, before climbing back to 2.7K by the end of March.
Stickman Clash: Fighting Game
Weekly downloads for this game saw a sharp decline from 2.4K at the end of December to just 337 in early January. Despite some fluctuations, it stabilized around the 500-600 range towards the end of the quarter. Active users mirrored this trend, starting at 3.5K in late December and dropping to around 1K by the end of March. Revenue remained negligible throughout the quarter, with only a minor uptick of $5 in late January.
Stickman Hook
This game maintained relatively stable weekly downloads, starting at 1.1K at the end of December and ending at around 583 by late March. Revenue showed minor fluctuations, peaking at $22 in the last week of December and experiencing smaller peaks of around $14 in early February and $13 in mid-March. Active users saw a gradual decline from nearly 5K in late December to around 3.6K by the end of March.
Stickman Teleport Master 3D
Downloads for this game saw a significant drop from 1K in late December to around 275 in late February, before rebounding to 756 by the end of March. Revenue was minimal, with slight peaks of $10 in early February and $13 in mid-March. Active users, however, showed a steady increase, starting at 1.4K in late December and climbing to 4.7K by the end of March.
Stick War: Legacy
Weekly downloads for this game remained relatively stable, ranging from 345 to 578 throughout the quarter. Revenue varied, with a high of $55 in early February and a notable peak of $92 in mid-March. Active users also saw consistent numbers, beginning at 1.3K in late December and maintaining around 1.2K to 1.4K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.